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How to Play

We hope you're having fun exploring the world in Passport Rummy!

Here's some help to get you started in the game!

HOW TO PLAY
At the beginning of your turn, draw a card from the Draw Pile or Discard Pile.
Play your Contract or, if you can't, discard a card to the Discard Pile to end your turn.
Once you have played your Contract , empty the rest of your hand by adding your cards (hitting) on any existing Contract on the table.
Once any player has emptied their hand, the hand ends and cards are dealt again for the next hand.
The first player who has completed all of the Contracts wins the game.

DEFINITIONS

Contract
At the start of each round, you'll be given an objective called a contract. Use the playing cards to complete the contracts.

Book
A Book is a collection of cards that are all the same number/rank. They can be any combination of suits.

Straight
A Straight is a group of cards in numerical order. They can be any combination of suits.

Jokers
A Joker can be used to represent any other playing card. More than one can be used to complete a contract.

Flush
A Flush is a combination of cards that all share the same suit.

Even
An Even is a group of cards that are all even. They can be the same or different numbers and in any order.

Odd
An Odd is a group of cards that are all odd. They can be the same or different numbers order.

Freeze
At any point during the game, the Player might presses the Freeze button and prevent an opponent from playing its next turn.


We hope this helped. Please see our other Help pages for a more indepth If you would like to report any bugs or have any questions, please contact us through the settings menu of the game.

Enjoy Passport Rummy!

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